#include <Windows.h> #include <tchar.h> // 窗口处理函数 LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_DESTROY: PostQuitMessage(0); // 发送WM_QUIT消息,结束程序 break; } return DefWindowProc(hWnd, uMsg, wParam, lParam); // 系统默认窗口处理函数 } INT WINAPI _tWinMain( _In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPTSTR lpCmdLine, _In_ INT nShowCmd) { WNDCLASS wc; HWND hWnd; MSG msg; // 注册窗口类 ZeroMemory(&wc, sizeof(wc)); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = TEXT("BasicWindow"); RegisterClass(&wc); // 创建窗口 hWnd = CreateWindow(TEXT("BasicWindow"), TEXT("BasicWindow"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL); // 显示窗口 ShowWindow(hWnd, nShowCmd); UpdateWindow(hWnd); // 消息循环 while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; }
Windows程序设计之第一个基本窗口程序示例
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